portfolio
I live in Bellingham, WA working as a QA Tester at Rec Room, a radically cross-platform social UGC game. I hold a MA in English Literature from Western Washington University where I taught introduction English courses for two years while researching the overlap between narrative, architecture, and level design. I am also a practicing level designer interested in facilitating the joys of exploration, mystery, and movement in 3D space in adventure, roleplaying, and first-person shooter games. Contact me via email here.
Education
2020—2022
Masters of Arts, English Literature
Western Washington University, Bellingham, WA
Work Experience
2022—Present
QA Tester
Rec Room
2021—2023
Academic Journal Editor for Game Studies Publication
Press Start
2020—2022
Instructor of Compostion and English 101
Western Washington University
Projects
Level Design
You Are the Inch Valley Captive (2024) | Quake (1996) | Singleplayer
Nameless Revenge (2023) | Quake (1996) | Singleplayer
Published Criticism and Reviews
"A Ride Through the Objective Field of Passion"
Unwinnable Monthly, cover feature for Issue #160
"Trace Then Describe" a book review of Brendan Keogh's A Play of Bodies: How We Perceive Videogames
noescapevg.com
“A Failed and Unintelligible Analogy: The Phenomenology of Virtual Space in Kitty Horrorshow’s
ANATOMY"
First Person Scholar
Presentations
“Time and Timelessness in Virtual Space"
2022 PAMLA Conference, in the session on Video Game Studies
“Approaching Videogame Textuality via Autobiography: Written Let’s Plays and Ben Abraham’s Permanent Death"
2021 PAMLA Conference, in the session on Video Game Studies